# Mod updates
2.4.8.0
### New Alcohol Buff System (moved to AlcoholsOverhaul mod)
+ New alcohol buff system: buffsnxAlcoholMain, buffAlcohol01, buffAlcohol02, buffAlcohol03, buffAlcohol04Deadly (>=98%) and buffAlcoholAddCure.
+ Added visual effects (ModifyScreenEffect) and blinking icons for alcohol system.
+ buffAlcohol02 triggers above 25% intoxication (previously 9%).
+ Slow natural intoxication healing.
+ All alcohol buffs fully implemented and tested.
+ New versions of AlcoholicBeverages & MulledWine buffs

### Items & Progression
+ Added alcohol buffs to: beer, vodka, wine, mulledWine, grandpa's beverages.
+ Random intoxication increase values for alcoholic drinks.
+ New alcohol cure items: CoconutHalved, Ananas, CoconutWater, ImmunityElixir (best).
+ New glass types + progression.
+ New TeaBag items with icons.
+ Imported food/drinks from other mods.
+ Updated loot/traders/progression/recipes.xml files.

### Balance Changes (Nerfs)
+ foodsnxTrufle: food/hp (25/10→15/7)
+ Mulka: food/hp (20/4→7/2)  
+ foodsnxFruityGummies: food/hp (17/7→9/5)
+ foodsnxLicorice: food (4→1)
+ foodsnxLolipop: food/hp (4/2→2/1)
+ foodsnxDonut: food/hp (12/8→8/4)
+ foodsnxChocolateDonut: HP (7→3)
+ foodsnxGlazedDonut: HP (7→2)
+ foodsnxVanillaDonut: HP (7→4)
+ foodsnxStrawberryGummies: food (13→5)
+ foodsnxSourBubbleGum: food (15→6)
+ foodsnx1kgGummies: food (75→40)
+ foodsnxCheeseCatPizza: food (9→7)
+ drinksnxWodka: Water (20→8)
+ drinksnxRedWineBottle: Water (26→10)
+ drinksnxMegaEnergy: Water/HP/FarmerHP (50/15/15→30/8/12)
+ drinksnxStrikeSoda: Water (37→28)
+ drinksnxCannedSoda: Water (30→23)
+ drinksnxMonkimilch: food/HP/FarmerHP (19/9/9→5/3/3)
+ foodsnxLemon: Water/HP (3/3→1/2)

### new ui_icons for buffs
+ buffHotChocolate,
+ buffCoke (new buff)
+ buffPepishi (new buff)
+ buffMulledWine
+ buffIcedTea/IcedCoffee
+ buffChocolateCake (new buff)
+ buffOsheet (new buff)
+ buffMonkimilch (new buff)
+ buffJonder (new buff)
+ buffTrufles (new buff)
+ buffMusli (new buff)

### Balance Changes (Items/Buffs)
+ foodsnxGinger: FarmerHP (3→6)
+ foodsnxCactusFruit: FarmerHP (2→3)
+ drinksnxCoconutMilk: Water (7→14)
+ drinksnxWitaminum: HP (15→20)
+ drinksnxMilkGlass: Water (3→5)
+ drinksnxMilk: Water/HP/FarmerHP (10/3/3→20/4/4)
+ drinksnxGreenTea: Water (26→28)
+ drinksnxEarlgrayTea: Water (26→28)
+ drinksnxCola: EconomicValue (198-230)
+ buffIcedTea: RunSpeed (10→13)
+ buffIcedCoffee: EntityDamage +8%, EXP Gain +15%, HP 30→15
+ buffExoticSmoothie: HP 50→30, LootStage 30%→8%, FoodLossPerStaminaPointGained 15%→10%
+ buffMulledWine:
### Melee 
EntityDamage 500%, tag: Brawler,
EntityDamage 20%, tag: JavelinMaster,
EntityDamage 10%, tag: perkMiner69r,perkSalvageOperations,perkElectrocutioner,perkPummelPete,perkSkullCrusher,perkDeepCuts,
### Ranged
EntityDamage 25%, tag: Gunslinger,
EntityDamage 30%, tag: Archery,
EntityDamage 10%, tag: Boomstick,DeadEye,perkMachineGunner,perkBookAutoWeapons,admin
### Other
HeathMax: 20
StaminaChangeOT/HealthChangeOT: 10%
BuffResistance: 100% tags: buffInjuryStunned00,buffInjuryStunned01,buffInjuryStunned01Shotgun,buffInjuryStunned02,buffInjuryStunned02Shotgun,buffInjuryStunned03,buffInjuryStunned03Shotgun
+ buffAlcoholDrinks (similar to MulledWine but with significantly lower values)

### New Buffs & Fixes
+ New buffs: MusliBar, Jonder, 
ChocolateCake (bartering), 
HotChocolate (MaxHP, StaminaChangeOT, HarvestCount oreWood), 
buffAlcoholDrinks/buffMulledWine, 
buffsnxCoke/Pepishi (for treasure maps), 
buffOsheet (loot & scavenging time),
buffMonkimilch (mining)

+ drinksnxWitaminum now cures fatigue, new ui_display.
+ Fixed EnergyCrash (1-second disappearance bug), buffExoticSmoothie.
+ Updated progression: IcedCoffee lvl 43→45, IcedTea 39→42.
+ Removed: pepishi/cola/alcohol bundles, ExtremeLow lootprob.
+ Economy: ChocolateCake 250→300 (EconomicValue), 
JonderBar, 
HotChocolate 262→275, 
IcedCoffee 180→250 (max buff duration 1083→1783), 
IcedTea 180→225, 
ExoticSmoothie 827→950, 
MilkGlass 25→20,
CoconutWater 50→150
Coconut 35→25
HalvedCoconut 51→11
WinterMulledWine 355→600 (max buff duration: 1253)
+ Fixed localization.txt, meshfiles, names/descriptions for multiple items.
+ Minor tweaks: MegaEnergy, StrikeSoda, Matcha, EnergyCrash buffs.
+ Implemented food/drink buff removal when godmode is active.


2.3.6.3
+ Introduced buffEnergyRush and buffEnergyCrash
+ Added new buff and debuff for: CannedSoda, Energy, EnergyBlack drinks (including debuff for vanilla energy drink)
+ Added new item drops for: FreshMint, Ginger
+ buffEnergyCrash has a % chance to trigger the Concussion buff
+ buffEnergyCrash reduces JumpStrength and CrouchSpeed, and applies a Trippy screen effect
+ Updated durations for CannedSoda / Energy / BlackEnergy drinks (in seconds): 90 / 180 / 363
+ localization.txt has been updated to include new buffs
+ Added new buffEnergyCrashCoffee for JarCoffee (light version of EnergyCrash buff)
+ CoffeeBS now applies EnergyCrash debuff after coffee buff expires
+ Changed version numbering format from three levels (x.x.x) to four levels (x.x.x.x) for more precise version tracking.

2.3.0
+ HoldType property changes
+ Holding items model changes 
+ fix translate for drinksnxStrikeSoda
+ fix translate for resourcesnxMangoAnanas item
+ missing learnable tag in Iced Coffee
+ bring back craftingSkill magazine from snx core

2.2.5
+ changes in progression.xml

2.2.2
+ bugfix of drinkJarYuccaJuice (thx LeilaRosalie for reporting this issue)
+ removed Milk, chocolate, chocolate powder and glass. Moved these to snx.core mod
+ more crafting using IceCubes
+ Straw needed for some drinks (new)
+ glass of milk crafting (new)


2.1.0 for V2.1
+ buffed Lime and Lemon (food amount: new: 3, old: 1), and delay 1.0 from 0.6
+ added SlicedLemon/SlicedLime with food amount: 1, changed economicValue: old: 49, new: 15 (lemon has 12 value), health: old: 2, new: 3
+ updated crafting for drinks with lemons/limes, health: old: 2, new: 1
+ some changes in loot.xml for: lemon, lime, ginger,Chocolate powder, fresh mint, drinkSkillMagazine and NEW SlicedLemon/Lime

2.0.5
+ Bugfix with glasscup recipe (thanks for report, NoiseandKisses <3)

2.0.4
+ Added canned drink: Strike soda

2.0.3
+ updated localization.txt for new progression
+ updated and expanded progression.xml
+ updated recipes.xml for new items & drinks
+ You can craft ForgettingElixir
+ You can harvest cactus for cactus fruit
+ Blocks.xml for looting vending machines! (contains drinks and food)
+ Vending machines lootcontainer added to loot.xml
+ IceCubes now lootable in cntIceMachine
+ 9 new drinks, 3 new resources and 4 new food!
+ Buff buffIcedCoffee for drinksnxIcedCoffee. (Cold Res 3, +30HP) + waterDrinkIcedCoffee ui_display.xml
+ Buff buffIcedTea for drinksnxIcedTea. (Run speed 10%, +15HP) + waterDrinkIcedTea ui_display.xml
+ Buff buffExoticSmoothie for waterDrinkExoticSmoothie (LootStage +5, HealthMax +50, FoodLossPerStaminaPointGained + WaterLossPerStaminaPointGained -15%) + waterDrinkExoticSmoothie ui_display.xml
+ Buff buffAlcoholDrinks for drinksnxRedWineBottle & drinksnxWodka (Beer buff, dEntityDamageBrawling 3, dStunResist 1) + waterDrinkAlcohol for both ui_display.xml
+ ui_display waterDrinkAloeVeraJuice for snxdrinkAloeVeraJuice
+ more loot in loot.xml (updated to find new items)
+ localization.txt for new items (Polish and English. If you wanna see more languages help me with translate, Thanks!)
Mod description updated!
+ buffed some drinks stuff and most of items EconomyValue
+ removed foodGrilledMeat from learnable tag
+Fixed Gumbo bug
+ bugfixes


Old
1.0.2
+ Buff for drinksnxImmunityElixir. (Heals 15% infection, adds +30 stamina points for 7 minutes)
+ Creation of waterDrinkImmunityElixir in ui_display.xml
+ Buff for drinksnxRefreshingTonic. (steroid effect for 360+ seconds, adds +30 stamina points for 7 minutes)
+ Creation of waterDrinkRefreshingTonic in ui_display.xml
+ Buff for drinksnxMatcha. (coffee effect +4 to Cold Resist for 180 seconds, adds +15 stamina points for 7 minutes)
+ Creation of waterDrinkMatcha in ui_display.xml
1.0.1 - English and German localization.txt by Tamara09
1.0.0 - mod uploaded on nexusmods